Categories / opengl-es
Understanding the GL_TRIANGLE_STRIP Drawing Glitch in OpenGL ES 1.1
Understanding OpenGL ES 2.0 Performance on iPhone Simulator, iPhone, and MacBook Pro: A Deep Dive into Tile-Based Rendering and Beyond
Understanding Full-Screen Background Textures on iOS Devices: A Deep Dive into Y-Offset Conundrums
Understanding iPhone OpenGL ES 1.1 Game Development Architecture
Modifying the Color of the Teapot in GLGravity iPhone Project: A Deep Dive into Lighting Models and Color Schemes
Understanding OpenGL ES Programming Cookbook
Rendering 2D Shadows in iPhone Games with cocos2d: A Deep Dive into Depth Buffers and Accurate Shadow Rendering
Understanding glReadPixels() Fails in iOS 6.0: Causes, Fixes, and Best Practices